Thursday, July 20, 2006


I'm recovering slowly from that dreadful Monday.

The problem with DScript expressions is fixed. Was about two hours of work. Not too bad actually.

The problem with SRPG was ... well, no real problem at all. There wasn't a bug. The documentation of the language, which is used for communication between the front end and the back end, was faulty. Apparently I can't use my own language properly. But it wasn't intended for use by humans anyway and hey, it was Monday. That excuses a lot.

On the build system front things didn't went so well. I have found the source of all the trouble. gcc 3.4 has a problem with path handling. In some cases RISC OS paths don't work, so you have to use Unix style paths. But on the other hand some parts of my build system don't like Unix style paths at all. I guess I can't do anything about it, except for waiting for a new release of gcc.


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