Various Bugs (Mine and those of other People)
While writing the encounter macros, I encountered another bug in DScript. Nothing very serious, but apparently the Byte, Half, Word, Float and Double instructions aren't working with a quantifier of 0. SRPG is becoming more and more a stress test for DScript.
I found another bug in gcc, which I overlooked in gcc 3.4.6 r1. This was pretty stupid of me, since now I have to wait for another release. This means my build system is still broken, so Graphite is on hold probably for a few more months.
The good side of this is, that I can concentrate more on SRPG. I am working on the battle system now and it proved to be more tricky than I expected.
I found another bug in gcc, which I overlooked in gcc 3.4.6 r1. This was pretty stupid of me, since now I have to wait for another release. This means my build system is still broken, so Graphite is on hold probably for a few more months.
The good side of this is, that I can concentrate more on SRPG. I am working on the battle system now and it proved to be more tricky than I expected.